Chasing Carrots launches "Pressure" 3D models

The Germany based game development studio Chasing Carrots is showing off their last game's gorgeous 3D models. This is a great opportunity to learn how impressive game models like this are made!

"Pressure is a unique combination of breakneck racing-action and arcade styled shoot’em up in a steampunk world filled with crazy characters and funky humor."

Awesome! Now check those sexy steamed polis up close using the p3d.in viewer!

Want more? See the full gallery of Pressure models right on their facebook page! (click here to learn how to do this on your own facebook page)


More about Chasing Carrots

ModelBox3D wants to bring 3D to your hands!

Laura Krause and Eric Sagotsky, both Los Angeles based freelancers have come up with an innovative way to 3D print cheaply!

ModelBox 3D is an exciting kickstarter project about printing models in a kind of 2.5D layered way... It's a bit complex to explain and that's why the creators decided to use the p3d.in embed system to show everyone exactly how it works!

Find out more at:


Are you using p3d.in for something cool? Send us a hint at social @ p3d.in

5 power user secrets in p3d.in Jupiter!

p3d.in Jupiter is full of surprises! Here are 5 new features you might have missed!

1. Forced flat shading

There are times where your model looks smooth but you really want it not! Did anyone said minecraft? The new per-material option flat shading, together with the nearest texture filter will get you covered.

2. Model description field

Use the new model description box to add any extra info you've been wanting to tell the world about your models. Add links to your project's site, your portfolio, your twitter... It's up to you!

3. Link to a filtered gallery

You already knew about

Important! Possible scam page detected

Attention: we just detected the existence of a p3cl.in site. Yes, not with a d but with a c and an l. This site appears to have copied a static version of our front page with no working links at the moment. This just smells like someone is trying to pull off a scam. For now we only know the server hosting the webpage is from Russia.

Please double check the URL in your browser when visiting p3d.in so you don't end up providing your password to a fake site.

We will let you know as soon as we know more about this.

The epic forum integration campaign. You can help!

CG communities are such a cool way to get feedback, learn, show our skills and even teach a few secrets to other artists. But wouldn't it be awesome if we could show our 3D work in you know... 3D?!

We have collaborated with quite a few forums to make this possible using our embed system and people are loving it. But we could never finish this task alone. This is where you come in!

How you can help?

  • Step 1: Poke your favorite forum's admin about adding the p3d bbcode.
  • Step 2: Be sure to mention it's super easy.
  • Step 3:

5 simple ways to make your models shine with p3d.in!

You know what they say: presentation is everything! Here are some useful tips to make your models look as fancy as this awesome model by Warwick Stephen!

 

1. Bump Maps PLUS

Bump maps are a great way to add a great amount of detail to you models, they look specially well on materials with some level of specularity since they "break" the overly-clean look of a specular highlight.

p3d.in's implementation of bump maps adds almost no overhead to materials. Even cooler is to reuse the same texture that you use for diffuse or specular as a bump. This way you will add no extra loading time to your model while making it look much more awesome!

p3d.in - Jupiter is here!

Hi p3d.in-ers, we're naming our biggest release so far in honor of the most massive planet in the solar system: Jupiter! We're literally giggling in excitement to present you with the latest delivery of awesomeness from the team so start scrolling down and don't forget to breath!

Be sure to switch to a plus account for free to enjoy all the new features!

The quick tour:

The details:

Multimaterial Support Is Here!

Yes! Our #1 feature request of all time is ready. p3d.iners from the game art world are usually happy with using a single material and texture slot for an entire model, that's just how they roll! However for lots of us this limitation has been a bit of a pain to work around.. Luckily