{"type": "rich", "version": "1.0", "title": "Super Mario Brick Block", "description": "I started by editing the lines and pivot points on the subdivisions of the primitive cube object, before deleting the faces that I didn't require, I extruding some of the faces back to make them look like bricks. Next, mirrored the object on each axis, and deleted the lines & pivots points in the centre of the model; after using the bevel on the lines of model edges & added some subdivisions on the faces with the Add Divisions tool. Finally, created a UV map of the object for creating the albedo map.", "url": "https://p3d.in/w18P5", "author_name": "DigtalBat007", "provider_name": "p3d.in", "provider_url": "https://p3d.in", "thumbnail_url": "https://p3d.in/model_data/snapshot/w18P5", "thumbnail_width": 512, "thumbnail_height": 512, "html": "<iframe src=\"https://p3d.in/e/w18P5\" width=\"640\" height=\"480\" loading=\"lazy\" frameborder=\"0\" allowfullscreen></iframe>", "width": 640, "height": 480}