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Super Mario Empty Block Toggle model data visibility
by
DigtalBat007
Views:
182
Since
4/10/2020, 10:07:10 AM
/ Faces:
3,212
/ Vertices:
3,294
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Public
I started by adding a bevel to a primitive cube model, and changed the size of the centre edge loop of a cylinder before mirroring the model in all axis. Next, I duplicated and rotated the duplicated model 90 degrees. Finally, I added Boolean difference to the mirrored cylinders to make the holes in the block and deleted the extra lines.
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Viewport display styleFullFull with wireframeShadelessShadeless with wireframeCleanClean with wireframeX-RayX-Ray with wireframeWireframe only
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