0%
Drag and drop your
model and textures here
or...
Models: (.obj+.mtl), .gltf, .glb, .stl, .fbx, Textures: .jpg, .png,
.tga, .bmp
NOTE: If uploading .obj files, please select or drag and
drop ALL .obj, .mtl and ALL texture files
OR: You can upload a
single ZIP archive with .obj, .mtl and any texture files (as referenced
in the .mtl file)
Kriss - Fallout New Vegas mod Toggle model data visibility
by
rvohnout
Views:
9199
Since
1/24/2014, 8:25:55 PM
/ Faces:
0
/ Vertices:
0
/ Visibility:
Public
This is the model for my New Vegas mod. It is made of 5 separate parts (suppressor, Scope, body, clip and the tactical attachments). Every part has its own texture set. Player can decide ingame whenever he wants suppressor, scope or tactical attachments added to the default version of the weapon that is made from only body, clip and holo sight (it is not included here). One last word, this scope is rather old and when it is installed it is the only thing player can see on screen, hence the increased polycount (8000 tris)
-
Viewport display styleFullFull with wireframeShadelessShadeless with wireframeCleanClean with wireframeX-RayX-Ray with wireframeWireframe only
- Spin model (auto-rotation)
- Select your navigation style
- Generate Embed codes or get URL